Heartmatch: How Can a Museum Help Visitors Fall in Love with Art?
By Julia Forbes, Shannon Landing Amos Head of Museum Interpretation, and Ivey Rucket, Manager of Web and New Media, High Museum of Art, Atlanta
As the High Museum of Art prepared to completely reinstall its collection in the fall of 2018, we began talking about how we could use mobile technologies in innovative ways to engage the public with our newly renovated galleries. We had three goals: first, to show our on-site visitors the diversity of our collection; second, to direct them to artworks they liked so they could experience them in person; and third, to collect data on our visitors’ tastes.
We gathered a cross section of our staff, including curators, educators, marketers, and digital specialists. As this team brainstormed over several months, we started homing in on answering the main question we get from visitors every day: “What should I see here?”

Courtesy High Museum of Art, Atlanta.
Having outlined our concept, we then had to decide what kind of app to create. Because we felt the login and download requirements of native apps were limiting, we decided to make a progressive web app instead. Besides forgoing those requirements, creating a web app on simple technologies such as HTML, CSS, and JavaScript would allow for greater longevity and ease of maintenance.
Our next debate was over how many artworks we should include in the app. How many objects should we ask a visitor to swipe through? We wanted enough to give them a feel for the collection but not so many that they would get bored. After some testing, we decided on 100, which takes less than five minutes to swipe through but still gives users a good introduction to the collection.

Courtesy High Museum of Art, Atlanta.
We launched Heartmatch on Valentine’s Day 2019 to play up the theme of “finding your match” at the High Museum of Art. We had a vigorous marketing plan in place. The marketing team promoted the app as “Part game, part functional. It’s Tinder, but for art.” Our digital team produced a short video for the High’s various social media channels to generate excitement and show our visitors and members how to use the app. We created business cards for Heartmatch that guest relations, security, and other museum staff could hand to visitors as they introduced the tool. We added promotional signs to the tops of the stanchions leading to the ticket desk so visitors would encounter Heartmatch as they waited in line. We also placed posters for the app in the museum’s stairwells and elevators, and we added a prominent link to the Visit page of our website, which generates at least half the site’s traffic.

Courtesy High Museum of Art, Atlanta.